Omega Agent, video game, box art, spaceship, buildings, jetpack, agent

Interview: Omega Agent

As well as details on The Room Three, the lovely Barry Meade of Fireproof Games also spoke to us about upcoming Samsung Gear VR title Omega Agent at Rezzed 2015.

Title overview

Name: Omega Agent
Developer: Fireproof Games
Publisher: Fireproof Games
Release date: To be announced
PEGI rating: Not listed
Platforms: Samsung Gear VR
More information: Official website

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Ben says…

With Omega Agent, Fireproof Games have elected to work on a product for the Samsung Gear VR. Following the same philosophy that served them so well with The Room, the team have focused on delivering an experience that can only be had in a virtual reality (VR) setting. By understanding that the power of a user’s mobile phone is the core limitation of the Samsung system, they’ve kept the look of the game clean and simple which works extremely well.

Fireproof themselves sum the game up best when they say: “Set on a remote island training facility for cold-war super-spies, the player straps on a prototype nuclear-powered jetpack and blasts around a city filled with breath-taking events and daring missions. Master them all and you too could graduate as an elite spy, the ‘Omega Agent’.”

I gave it a whirl at Rezzed and walked away impressed. Once the controls were mastered it was easy to zip around the city confidently, with the ‘shoot where you look’ being especially intuitive. It’s a world easy to get lost in, with large adverts on towers (complete with Union Flag) quite literally causing my head to turn. In our brief time with the game I flew up a mountain, found secret blueprints and generally had a blast.

The worry with any VR game is dizziness and I didn’t experience any in our ten minutes… well, aside from my deliberate attempt, which involved jumping off the tallest building and looking down all the way to the ground. The Fireproof Games team rightly pointed out that doing just that should give you vertigo and was a further sign of the high level of immersion they’re striving for.

Omega Agent is coming together nicely and that it’s been written in Unity will allow flexibility across platforms should they so wish; but my sense with talking with the team was that the Samsung Gear VR is the game’s home for the foreseeable future. There’s no firm release date just yet, but as you can see from the video the intention is for gamers to get their jetpacks going in quarter two of this year.

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