World of Warcraft, video game, box art, elf, dwarf

Of blood and pixels: World of Warcraft stories

World of Warcraft players are a weird and dedicated bunch. Contributor Kevin shares some of his, and his guild-mates, favourite stories from their time with the game.



Kevin, contributor

Contributor overview
Website: The Mental Attic
Description: Kevin a geek who plays Dungeons & Dragons and any role-playing game that pops in his path; as well as a video-gamer who likes anime, reads manga, watches cartoons and buys tens of novels a year. Take a look at his blog where he invites readers to ‘Think Better, Think Bigger!’.


Title overview
Name: World of Warcraft
Developer: Blizzard Entertainment
Publisher: Blizzard Entertainment
Release date: November 2004
PEGI rating: 12
Platforms: Mac, PC
More information: Official website

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Kevin says…

World of Warcraft players are a weird and dedicated bunch. We go on long raids with friends, die so much it becomes frustrating and end up snapping at each other; but the next day we come back and do it all over again. It’s because we love the game, the challenge, the world and we couldn’t think of doing it with another group of people.

Every guild out there has their stories, their moments of glory and defeat. Our characters have bled for us but we keep reviving their battered models and push them harder – even if it’s just a pixel more. It’s all for the glory, the honour of clearing a raid, the dungeon or completing an event. It’s all for leaving our mark on Azeroth and we love every minute of it!

Here are some stories of good times in the World of Warcraft.

Kadrell: the Spriggs one-shot

“This was during the Isle of Thunder patch in Mists of Pandaria. We were raiding the Throne of Thunder and are doing one of the many bosses in the instance. We’re dying, over and over. We’re getting to that point in the evening where things just don’t go right, where we’re just tired and can’t see straight or play right.

We spend the next twenty minutes laughing at her comment and arguing with her that it’s no longer a one-shot when you’ve been dying for the past couple of hours.

“Our raid leader, the man of the dulcet tones, keeps pushing us forward but the frustration is getting to him as well. Then our off-tank, Spriggs, breaks out the team spirit and starts cheering us on, telling us we should just ‘one-shot’ it. We spend the next twenty minutes laughing at her comment and arguing with her that it’s no longer a one-shot when you’ve been dying for the past couple of hours.

“But it did the trick, the arguing and laughing cleared our heads. We got down to it and killed the next boss in line.

“Since then, the Spriggs one-shot became part of our lingo, just another way of saying ‘this time we’ll get it’.”

Helagoth: three seconds to glory

“One of my favourite stories involved getting the undying title. That was the title you got for completing Naxxramas 10man without anyone dying to a boss. We were doing it in Trial of the Crusader level gear I think, so it was pretty faceroll but you could still die. We also went for the achievement for 8manning it (The Dedicated Few).

“So, it’s Pickles and I tanking, I forget who else was there. Pickles was and always will be my WoWbromate4life. We start up, and start with Military wing since that’s the hardest. Breeze through that. Then Construct and then the other two. No issues.

“Get to Sapphiron. We almost lose someone there but no problem.

“Get to Kel’Thuzad. We’re kinda jazzed up at this point. We all go stand in the green circle. Waves of adds start coming. No problem, we got this. Pew pew, pew pew. Skeletons drop, banshees fall, patchwork-looking things explode. Then the big guy comes at us. Pickles grabs him and does the tanking thing.

We’re stabbing. We spread out so frost tombs don’t chain. We’re so awesome.

“The good thing about 10man, no Mind Control. The Immortal title was for doing 25man and was a lot harder because of that and all the extra people. This was cake but there are still a few one-shot mechanics here. The boss puts down void zones that will insta-kill you, and the frost tombs will do 110% of your life in damage, so if you don’t get any heals you can easily die. They also jump if people are too close together and if too many people are hit then they can’t get healed.

“We’re stabbing. We spread out so frost tombs don’t chain. We’re so awesome. Every time a void zone comes out people are yelling. Frost tombs are getting healed through. Everything is great.

“Then the extra adds come out at 30%. Holy shit Helagoth, pick dem guys up before they eat a healer and you blow it. Woo Hela doesn’t suck at tanking (for once). Let’s do this! Heroism!

“With a last gasp, Kel’Thuzad dies. The boss is dead. We cheer as our title achievement pops up! We did it!

“Aaaaaannd Pickles is dead. The last void zone spawned under him, the boss died, and then he didn’t move out of it. If we’d been three seconds slower killing the boss, it all would have been for nothing. We T-bagged the crap out of him and he deserved it but it was awesome.”

Kadrell: five minutes in the past

“Before I moved last year, I lived in Venezuela and my internet was rough, and I mean really rough. Many times I would play and have ludicrous levels of latency. But nothing like this time.

“We were in the Throne of Thunder, fighting Tortos, a boss that gave us so much trouble. It’s still the boss we’ve spent the most time on before killing, with dozens of wipes. We start the fight as usual, with our Shaman, Fannox, in charge of the turtle shells. I do my thing, which is just blast the boss to bits, but then my latency spikes, first 200, then 500 and it just keeps climbing. I don’t know how but I’m still alive, even if anything I do won’t take effect but a few lethal seconds later.

For some reason I’m still in the game but with such a high latency, I’m stuck in the past, at least five minutes. I keep moving, frantically so, hoping to stay alive while they kill the boss.

“And then things get ridiculous. The latency goes over 1000 and keeps rising until 4000 thousand. At this point I expected to disconnect, but I don’t. For some reason I’m still in the game but with such a high latency, I’m stuck in the past, at least five minutes. I keep moving, frantically so, hoping to stay alive while they kill the boss.

“Then I hear the cheers and the call-outs for loot, but I’m still seeing the boss at quarter health. I tell the group and they start laughing, they can’t believe it. Slowly, I see how everything plays out, all the moves the team makes and they kill him. It was the closest I’d ever get to spectator mode in World of Warcraft.

“And I still don’t know how I survived.”

Birkheart: Last man standing

“So during Burning crusade I was the healing leader of a Horde Guild called Damage Inc. We were a small Karazhan guild. We eventually recruited up to a 25man guild and worked our way up to Mount Hyjal / Black temple and we eventually disbanded because of craziness of the Guild Leader and the fact people couldn’t pilot ghosts.

So we go all the way up to Prince Malchezaar and get down to the last 30% and lo and behold, our tank disconnects and the boss goes crazy and starts killing everyone.

“So during the old Zul-Aman days we decided that we should go do Karazhan for trinkets and other crap that didn’t exist. So we go all the way up to Prince Malchezaar and get down to the last 30% and lo and behold, our tank disconnects and the boss goes crazy and starts killing everyone. I was a holy Paladin at the time and I’m freaking out trying to keep everyone up. So he begins to just clean house and he gets to me. Dots are ticking him down the single digits (he has killed everyone else at this point) and he hits me takes me down to half. I bubble, run for my life and he falls over.”

Kadrell: the King is dead! Let’s go to sleep!

“This was during Wrath of the Lich King and with another guild. We were raiding Icecrown Citadel, and I was part of the 10man group trying to kill the big baddie, Arthas, The Lich King. We’d been going at him for over a month but the punishing mechanics kept killing us. This was a fight where one screw-up could cost everything. If you didn’t drop the defile properly, it would expand and cover the entire arena. Plagues could kill you instantly if not properly handled. And once you got to the second phase and beyond, the Valkyries could just kill people instantly if you didn’t down them fast enough.

“We’d decided to go on as long as we could to keep learning the mechanics and get him down. We consistently got him to the third phase, but the last 10% of health were becoming a problem. It was too hectic, too much to do and so much damage going around.

We were way past midnight and most of us barely awake. But we give it another shot.

“We were way past midnight and most of us barely awake. But we give it another shot. First phase goes excellent. Transition happens smoothly and we kill the mirror images. Second phase goes perfect as well, and the nail the Valkyries every time they show up. Someone dies in the middle of the fight but we battle-rez them and keep going. Second transition goes a bit iffy but we keep going. Then the sword-sucking begins. I help kill some ghosts, keep them from blowing up and killing us all and then I get pulled into Frostmourne. The ghost in there almost kills me, but I’m a druid so I heal myself, go bear and take it out.

“We see the health ticking down, then we hit that 10% and Arthas kills us all. We knew what was going on, it was part of the fight. Then the ghost of King Terenas brings us back and we end Arthas.

“We cheered, we whooped and enjoyed the ending cinematic. Then we give out loot.

“And then? We all disconnect and go to sleep. No chat about how awesome it was, not much in the way of celebration. We just go to sleep after a long night of attempts at killing The Lich King.

“The King was dead and now we could rest!”

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